Package: rayrender
Type: Package
Title: Build and Raytrace 3D Scenes
Version: 0.14.0
Date: 2020-08-01
Authors@R: c(person("Tyler", "Morgan-Wall", email = "tylermw@gmail.com",
    role = c("aut", "cph", "cre"), comment = c(ORCID = "0000-0002-3131-3814")),
    person("Syoyo", "Fujita", role=c("ctb", "cph")),
    person("Melissa", "O'Neill", email = "oneill@pcg-random.org", role = c("ctb", "cph")))
Maintainer: Tyler Morgan-Wall <tylermw@gmail.com>
Description: Render scenes using pathtracing. Build 3D scenes out of spheres, cubes, planes, disks, triangles, line segments, cylinders, ellipsoids, and 3D models in the 'Wavefront' OBJ file format. Supports several material types, textures, multicore rendering, and tone-mapping. Based on the "Ray Tracing in One Weekend" book series. Peter Shirley (2018) <https://raytracing.github.io>.
License: GPL-3
Copyright: file inst/COPYRIGHTS
Imports: Rcpp (>= 1.0.0), parallel, assertthat, tibble, magrittr,
        purrr, png, raster, decido, rayimage, stats
Suggests: sf, spData, dplyr
LinkingTo: Rcpp, RcppThread, progress
URL: https://www.rayrender.net,
        https://github.com/tylermorganwall/rayrender
RoxygenNote: 7.1.0
SystemRequirements: C++11
NeedsCompilation: yes
Packaged: 2020-08-02 15:15:20 UTC; tyler
Author: Tyler Morgan-Wall [aut, cph, cre]
    (<https://orcid.org/0000-0002-3131-3814>),
  Syoyo Fujita [ctb, cph],
  Melissa O'Neill [ctb, cph]
Repository: CRAN
Date/Publication: 2020-08-02 15:30:02 UTC
